Alone Amidst the Stars | Gamer Guides: Your ultimate sour... (2024)

This mission begins immediately after Awakenings. Now that you’ve learned the basics of how to use and upgrade the Multi-Tool, Exosuit, and Starship, you can begin exploring properly throughout the many star systems in No Man’s Sky. However, rather than going out and doing too much based on your own whims, it’s highly recommended that you continue to follow the Artemis Path main missions first. These will provide you with a number of blueprints for free, and they’ll continue to introduce you to various important aspects of game mechanics.

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Enter the Space Anomaly in NMS

Speak with Priest Entity Nada and Specialist Polo

After repairing the distress beacon on the Starship that you found towards the end of Awakenings, you’ll need to enter space again, where you’ll receive another communication. This one comes from a named individual, known as Priest Entity Nada, and they will invite you on board the Space Anomaly, which appears in front of you after the communication ends. This begins The Space Anomaly secondary mission, which is partly tied up with the Artemis Path. You’ll need to go through the motions of exploring the Space Anomaly, primarily by speaking with Priest Entity Nada and Specialist Polo, but also having a look at some of the merchants and terminals which have blueprints for sale.

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(1 of 4) You can summon the Space Anomaly from the Quick Access menu.

Travel to a Holo-Terminus

Once you’re done with exploring the Space Anomaly you will have the ability to summon it at any time, in almost any point of space, so long as it’s not too close to another object such as a planet, fleet, or space station. This means that you will always have access to the services on board the Space Anomaly from now on, including the Nexus missions and the tasks set by Priest Entity Nada, Specialist Polo, and other named NPCs. However, for now the current mission will prompt you to leave the Space Anomaly to seek out the location of a Holo-Terminus, where you can get back in touch with Artemis after the brief exchange via the Starship Communicator. You’ll need to use the Starship’s scanner once you’re in space again by pressing Alone Amidst the Stars | Gamer Guides: Your ultimate sour... (6), then follow the icon to a Holo-Terminus on a nearby planet.

When you find a Holo-Terminus, you’ll need to climb the ladders to reach the top. Here you can interact with the terminal to see a hologram of Artemis, allowing you to have something of a conversation with them. You’ll need to upload your data to progress the mission, so don’t worry about it being a trap.

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Triangulate Your Position

Now that you’ve given Artemis your data, he’ll ask you to triangulate your position by crafting Signal Boosters on three different points. If you’re planning on using Signal Boosters for something else any time soon, you should complete this phase of the mission first, since their functionality will be more limited while this part of the mission is active.

The exact position of the first Signal Booster can be anywhere you like, so feel free to place it somewhere close to the Holo-Terminus. When this is done, you’ll be prompted to place the next two Signal Boosters in more specific locations. Once you’ve established the triangulation, you can get back in your Starship and fly into space again. Here you’ll receive a communication from Artemis, and you can provide them with the triangulation data. Artemis will then provide you with some location data of their own, and also a blueprint for Artemis’ Translator.

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(1 of 2) You can scout the Holo-Terminus as you fly above the planet’s surface.

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You can scout the Holo-Terminus as you fly above the planet’s surface. (left), Interact with the terminal atop the Holo-Terminus to begin the communication. (right)

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Install Artemis’ Translator

The next thing you should do at this point is install Artemis’ Translator. You’ll need 1 Microprocessor and 100 Copper for this, so you may need to visit a nearby planet to search for a copper resource deposit, and purchase a Microprocessor from a Galactic Trade Terminal or visiting pilot at a space station if you don’t have the blueprint for it yet.

After installing Artemis’ Translator, you’ll need to learn at least three words from aliens on space stations or at trade outposts in order to calibrate the translator properly. This can be three words from any Gek, Vy’keen, or Korvax that you encounter, so be sure to exhaust all dialogue with each one that you meet.

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Once Artemis’ Translator is calibrated, you’ll be prompted to visit a specific individual on a nearby planet. They will most likely be located at a trade outpost. Although you’re looking for help, the individual will be unwilling to provide it until you’ve increased your standing by at least +2 with other members of their species. So, if you spoke with a Korvax, Vy’keen, or Gek, be sure to look for other members of that species to speak with, and hopefully impress them. If you’re not able to do this through regular dialogue, you can also purchase curiosity gifts such as the following for each species:

The Gek

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  • GekNip
  • Gek Relic

Vy’keen

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  • Vy’keen Dagger
  • Vy’keen Effigy

Korvax

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  • Korvax Casing
  • Korvax Convergence Cube

Any of these curiosities, when given to a member of the associated species, will increase standing with them by +1. This makes it the most reliable method to increase standing, but you’ll need to be lucky enough to find some via trading with visiting pilots at space stations, from the Galactic Trade Terminal, or by finding them / being gifted them by other individuals. However you increase your standing, once done you can return to the individual at the trade outpost, only to find that they are convinced that the star chart which Artemis gave to you indicates a point in space that doesn’t exist.

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Return to Space and Contact Artemis

With nothing to go on at this point, you’ll need to return to space and wait for a communication from Artemis. They should contact you as soon as you’re in orbit, so be ready to accept the message. You’ll go through a few basic dialogue options before Artemis informs you of another individual named Apollo. Finding Apollo marks the beginning of the next mission, Ghosts in the Machine, but you should return to the Space Anomaly for some extra dialogue with Priest Entity Nada and Specialist Polo before you embark on this.

Alone Amidst the Stars | Gamer Guides: Your ultimate sour... (2024)

FAQs

How to complete alone amidst the stars mission? ›

Full Outline
  1. Search for clues about Artemis.
  2. Investigate the Space Anomaly.
  3. Locate a long distance transmitter.
  4. Reach the long distance transmitter.
  5. Speak to Artemis.
  6. Triangulate Your Position: Place First Beacon.
  7. Triangulate Your Position: Place Second Beacon.
  8. Triangulate Your Position: Place Third Beacon.

How to complete the space anomaly mission in No Man's Sky? ›

Once the player has obtained the milestone, they must return to the Space Anomaly (usually after revealing it again with a starship scan) and give Polo the data they desire. Doing so will reward the player with a random base technology blueprint of a particular category, chosen from exosuit, starship or Multi-tool.

How to find artemis in No Man's Sky? ›

The player first learns of the existence of Artemis when they come upon their Crashed Ship and find their ID in its Distress Beacon. When they leave the planet, the player is contacted by Artemis and learns of their plight. Soon after, the player contacts Artemis again, this time via Holo-Terminus.

What is the code for the mission alone? ›

You'll find the safe to the right of the desk, and to open it use the safe code combination '10-10-80'. The safe code for the coffee shop in 'Alone' 'is '10-10-80'. Inside the first safe in the 'Alone' mission, you'll find a throwing knife and the silenced .

How do you get through the mission alone? ›

Alone Walkthrough. Get up, move forward, and enter the alley on the left. Wait for Graves and the Shadow Company to leave, then move forward and enter the building with open doors. Make sure to crouch and hide behind the yellow car, so the Shadow Company does not see you.

What is the last mission in NMS? ›

The Purge is the final story mission of the Artemis Path, starting immediately upon the conclusion of 16 / 16. The mission tasks the player with finding a way to the final Atlas Interface at the centre of the galaxy.

How do you skip missions in no man's sky? ›

You cannot skip missions, but can retry and complete them as many times as you like.

What is the anomaly race in No Man's Sky? ›

The Anomaly, also known as the Fifth Race, are a sentient species in the No Man's Sky universe. The player always starts as one, and can choose for their character to remain a member of this species in the Appearance Modifier. They are a subgroup within Travellers that is player-exclusive.

Do you ever meet Apollo NMS? ›

Apollo is a Traveller who the player meets as part of the Artemis Path. Apollo was once a flesh and blood Traveller like the player, but have had their bodies fully replaced by robotics in some part of their past.

How long is Artemis Path no man's sky? ›

This whole questline, acting as one of the main stories you'll follow, can also take you around 20-30 hours to finish.

How do you get the leviathan in no man's sky? ›

It is classified in game as an Organic-Type Frigate. Similar to SSV Normandy SR1, it cannot be landed upon. After Leviathan is received in the Expedition save, it can be acquired from Quicksilver Synthesis Companion in any other save.

Can you complete no man's sky? ›

A science-fiction game set in an infinite procedurally generated galaxy. How long is No Man's Sky? When focusing on the main objectives, No Man's Sky is about 30½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 150 Hours to obtain 100% completion.

How do you end no man's sky? ›

There is alternate ending in No Man's Sky - You just got to follow the Atlass Path while collecting Altass Stones. This way uncovers story of Atlas and is alternate way of completion - "My journey is complete. A great sense of fulfilment washes over me..."

How to trigger autophage nms? ›

The quest should trigger after a warp or two from the hyperdrive, so if the quest doesn't trigger after the first jump, it should trigger after another. Player's settlements should hail them, stating that they are under attack and need help. For Switch players, however, this quest should trigger after 25 warps.

How do you complete the reach for the stars quest? ›

Reach For The Stars
  1. Gather Medicinal Skybrush.
  2. Go to the Ancient Ruins.
  3. Examine the Machine Carcass.
  4. Gather Ridge-Wood and Craft Some Arrows.
  5. Find an Entrance to the Ancient Ruins.
  6. Search the Ancient Ruins for a GAIA Backup.
  7. Go to the Data Center.
  8. Go to the Shuttle.
Feb 18, 2022

How do you get under the rebel star quest? ›

In order to trigger the mission's start, the player needs to have a Space Encounter with an abandoned starship.
  1. Reach the Marked Coordinates. ...
  2. Reach the Rendezvous Point. ...
  3. Reach the 'Promised Star' ...
  4. Hide Your Tracks.

How do I start the Starbirth mission? ›

Starbirth is a mission which is started after purchasing a Void Egg from the Quicksilver Synthesis Companion and flying using the pulse drive until you have a Space Encounter with a strange starship.

What is a holo terminus? ›

Summary. The Holographic Comms Tower, also referred to as Holo-Terminus, is a planetary Point of Interest. Holo-Terminus can be used for communicating with other projected Travellers.

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